This is an excellent introduction to a rather obscure topic - designing interfaces to applications that support learning. There's a lot of detail and a lot of examples of best practice. The target audience is both technical people like myself, and more designey folks. It attempts (and I think succeeds) to bridge the gap between interface design and UX, and educational theory, in order to help people develop software and websites that engage students and help them actually learn. I only finished reading it a week ago, and already it's enabled me to give a very knowledgeable take on gamification in a conversation. If you're even remotely working in this field, this is a worthwhile read.
Disclaimer: Dorian Peters is a colleague of mine. She is brilliant, nevertheless.
Saturday, January 31, 2015
Interface Design for Learning
Posted by Danzilla at 5:58 PM 0 comments
Labels: books
Monday, January 12, 2015
World of Ice and Fire
The World of Ice and Fire is a companion to the Song of Ice and Fire series that began with A Game of Thrones. It's pure nerd-candy - a history of the world created for that series. It's written as though compiled by one of the maesters of Oldtown, so the reader is presented with the world from a Westerosi viewpoint and the biases that entails. It's very enjoyable, if you're a serious fan of the series - it details the history of each of the kingdoms that comprise the Seven Kingdoms of Westeros, as well as the Free Cities and other areas of Essos. There is a lot of detail in here not covered in the main series, and a few details that would reveal secrets in the main plot are coyly sidestepped (including one "we won't go into details here, because everyone knows this"). The illustrations are nicely done, and it adds a lot of depth to what is already a fantastically detailed world.
Posted by Danzilla at 6:31 PM 0 comments
Labels: books